The smaller your repository is, the faster the checkout. Each build needs to checkout the project first - The checkout can take a variable amount of time, depending on your hosting solution.This is due to the following tasks Cloud Build will need to perform to complete each build: You may find that Cloud Build takes 20 minutes for an empty project, while the local build only takes around 7 minutes.Ĭloud Build usually takes a few minutes extra processing time per build than your local build. You may notice this happens more frequently with iOS and Android builds, which are taking over an hour to complete, when compared to local builds in Unity. You are experiencing a noticeable drop in build speed when you are building your project in Unity Cloud Build. I am on a tight deadline and I need a faster processing speed to build my larger projects.
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